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Quick Smasher + Hyper Smasher?

on 3/26/2017, 7:32 pm
I've been wondering recently, if you combine the quick smasher bonus effect with the hyper smasher bonus effect, what happens? According to the Equipment Wiki Page, the quick smasher bonus makes smash attacks charge twice as fast, while the hyper smasher bonus makes smash attacks take 35% longer to charge and charge damage is multiplied by 1.3x. 

Taking those stats into account, my question is essentially, would this combination make charged smash attacks deal 1.3x damage even though the smash is (in theory) being charged 1.3x faster? As in, does a smash attack's damage depend on percent completion of a charge, or does it depend directly on the amount of time spent charging regardless of completion?


Last edited by DONkLE on 3/26/2017, 7:34 pm; edited 1 time in total (Reason for editing : Changed the color of the hyperlink to make it more prominent)

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Re: Quick Smasher + Hyper Smasher?

on 3/27/2017, 7:39 am
Amiibo will rarely charge smashes, which makes Quick Smash useless.

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Re: Quick Smasher + Hyper Smasher?

on 3/27/2017, 9:41 am
Then why does the Mac guide suggest hyper smash attacks? If I'm assuming right, then the hyper smash attack only counts for charged smash attacks, so then why did cloud suggest to run it? Simply curious.
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Re: Quick Smasher + Hyper Smasher?

on 3/27/2017, 2:43 pm
@Dieofbetus wrote:Then why does the Mac guide suggest hyper smash attacks? If I'm assuming right, then the hyper smash attack only counts for charged smash attacks, so then why did cloud suggest to run it? Simply curious.
Most bonuses are poorly explained on the game's menu. Hyper Smashes boost Smashes regardless if its charged or not, while Quick Smashes really don't help anything.

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Re: Quick Smasher + Hyper Smasher?

on 3/27/2017, 8:19 pm
Ah! Thanks a lot!
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